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Archive for January, 2009

Xmlawy – XML Framework-C# freindly

January 6, 2009 2 comments


Introduction

This framework provides an easy way to access XML files with support for inserting,
updating, deleting, and selecting by querying the XML like querying SQL.

Using the code

I’ll start by writing simple lines of code that demonstrate the operations of inserting,
updating, deleting, and selecting, and then show the results in an XML file.

Here is how we create an XML file and access an object:

            static void Main(string[] args)
            {
                BaseDataAccess access = new BaseDataAccess("D:/xmltest.xml", "Objects");
            }
            

Simple inserting

The Insert method takes an object of type BaseDataObject
as a parameter, which contains the name of the node, the value, the attributes,
and a list of children which are of the same type as well.

            access.Insert(new BaseDataObject("type", "human")).Execute();
            access.Insert(new BaseDataObject("type", "animal")).Execute();
            


Simple selecting

You can query the XML to select specific nodes:

            List<BaseDataObject> dataList = access.Select("type").
                                       Where("type").
                                       IsEqualTo("animal").
                                       ExecuteSelect<BaseDataObject>();

            for (int i = 0; i &lt; dataList.Count; i++)
            {
                Console.WriteLine(dataList[i].Name + " : " + dataList[i].Value);
            }
            


Updating

It is also easy to update specific nodes:

            access.Update("type").
               Set("type").
               EqualTo("animal").
               Where("type").
               IsEqualTo("human").
               Execute();
            


Deleting

And here is how we delete:

            access.Delete("type").Where("type").IsEqualTo("animal").Execute();
            


Advanced inserting

The way to insert children of children is to make a list of BaseDataObjects
and insert them in the list of the children of another BaseDataObject.
(The best way to do this is recursively.) The following code inserts three levels
of children in depth:

                static void Main(string[] args)
                {
                    // ACCESS
                    BaseDataAccess access = new BaseDataAccess("test.xml", "objects");

                    // INSERTING 3 LEVELS IN DEPTH
                    List<BaseDataObject> parents = new List<BaseDataObject>();

                    for (int i = 0; i < 5; i++)
                    {
                        parents.Add(new BaseDataObject("Parent", MakeChilds(5)));
                    }

                    BaseDataObject parentOfParents = new BaseDataObject("GrandParent", parents);
                    access.Insert(parentOfParents).Execute();

                    Console.WriteLine(access.XmlString);

                    Console.ReadLine();
                }

                private static List<BaseDataObject> MakeChilds(int count)
                {
                    List<BaseDataObject> childs = new List<BaseDataObject>();
                    for (int i = 0; i < count; i++)
                    {
                        childs.Add(new BaseDataObject("N" + i.ToString(), "V " + i.ToString()));
                    }
                    return childs;
                }
            


Advanced selecting

Here is how we select any child in the selected objects, recursively, with the method
PrintObject(obj):

            static void Main(string[] args)
            {
                // ACCESS
                BaseDataAccess access = new BaseDataAccess("test.xml", "objects");

                // INSERTING 3 LEVELS IN DEPTH
                List<BaseDataObject> parents = new List<BaseDataObject>();
                for (int i = 0; i < 5; i++)
                {
                    parents.Add(new BaseDataObject("Parent", MakeChilds(5)));
                }
                BaseDataObject parentOfParents = new BaseDataObject("GrandParent", parents);
                access.Insert(parentOfParents).Execute();

                // SELECTING
                List<BaseDataObject> objects =
                  access.Select("GrandParent").ExecuteSelect<BaseDataObject>();
                for (int i = 0; i < objects.Count; i++)
                {
                    PrintObject(objects[i]);
                }

                Console.ReadLine();
            }

            private static List<BaseDataObject> MakeChilds(int count)
            {
                List<BaseDataObject> childs = new List<BaseDataObject>();
                for (int i = 0; i < count; i++)
                {
                    childs.Add(new BaseDataObject("N" + i.ToString(),
                               " V" + i.ToString() + " "));
                }
                return childs;
            }

            private static void PrintObject(BaseDataObject obj)
            {
                if (obj.Childs.Count > 0)
                {
                    Console.WriteLine(obj.Name + " >");
                    for (int i = 0; i < obj.Childs.Count; i++)
                    {
                        PrintObject(obj.Childs[i]);
                    }
                }
                else
                {
                    Console.WriteLine(obj.Name + " : " + obj.Value);
                }
            }
            


Inserting simple objects

If you want to quickly save the properties of an object in XML (simple serialization),
there is another generic Insert method which takes any object as a
parameter and inserts all the properties of type string or
int in the XML file.

            class MyClass
            {
                public MyClass()
                {
                    Age = 20;
                    FirstName = "Islam";
                    LastName = "Eldemery";
                    Address = "Egypt, Cairo, bla bla bla";
                }

                public int Age { get; set; }
                public string FirstName { get; set; }
                public string LastName { get; set; }
                public string Address { get; set; }

            }

            class Program
            {
                static void Main(string[] args)
                {
                    MyClass obj = new MyClass();

                    // ACCESS
                    BaseDataAccess access = new BaseDataAccess("test.xml", "objects");

                    // INSERT
                    access.Insert<MyClass>(obj).Execute();

                    Console.WriteLine(access.XmlString);
                    Console.ReadLine();
                }
            }
            


So far so good, let’s dig deeper..

Overriding the virtual methods in the base class

Imagine you want to encrypt the XML after inserting, and decrypt it before selecting.
This can be easily done by overriding the base methods as follows:

            class XmlAccess : BaseDataAccess
            {
                XMLEncryptor encryptor;

                public XmlAccess(string path, string rootElement)
                    : base(path, rootElement)
                {
                    encryptor = new XMLEncryptor(path);
                }

                public override bool Execute()
                {
                    bool executed = base.Execute();

                    ///////////////////////////////////////////////////
                    // ENCRYPTOR GOES HERE
                    encryptor.Encrypt(base._objectToInsert.Name, "myKey");
                    ///////////////////////////////////////////////////

                    return executed;
                }

                public override List<T> ExecuteSelect<T>()
                {
                    ///////////////////////////////////////////////////
                    // ENCRYPTOR GOES HERE
                    encryptor.Decrypt("myKey");
                    ///////////////////////////////////////////////////

                    return base.ExecuteSelect<T>();
                }
            }
            

Select From

            // ACCESS
            // True will delete the file if exist (for debugging purposes)
            BaseDataAccess access = new BaseDataAccess(@"test4.xml", "doc", true);

            // Initialize 6 childs
            List<BaseDataObject> childs = new List<BaseDataObject>();
            for (int i = 0; i < 6; i++)
            {
                childs.Add(new BaseDataObject("Name" + i.ToString(), "Value" + i.ToString()));
            }

            // Insert
            access.Insert(new BaseDataObject("Human", childs)).Execute();
            access.Insert(new BaseDataObject("Animal", childs)).Execute();

            // Select
            List<BaseDataObject> selected = access.Select("Human").Where("Name2").IsEqualTo("Value2").ExecuteSelect<BaseDataObject>();
            // (Prints 1)
            Console.WriteLine(selected.Count);
            // selected[0] is the Human osbject and holds 6 childs objects

            // Select
            List<BaseDataObject> selectedN = access.Select("Name2").From("Human").Where("Name3").
                  IsEqualTo("Value3").ExecuteSelect<BaseDataObject>();
            // (Prints 1)
            Console.WriteLine(selectedN.Count);
            // selected[0] is the child osbject
            

Select all nodes

You can also select all the nodes in the root node with all children and children
of children, in one line of code:

            List<BaseDataObject> objects = access.SelectAll<BaseDataObject>();
            

And again, this is to loop on them recursively:

            static void Main(string[] args)
            {
                // ACCESS
                BaseDataAccess access =
                  new BaseDataAccess(@"D:\XmlFiles\StructureMap.xml",
                                     "doesntMatter");

                // SELECTING
                List<BaseDataObject> objects = access.SelectAll<BaseDataObject>();

                // DISPLAYING
                for (int i = 0; i < objects.Count; i++)
                    PrintObject(objects[i]);

                Console.ReadLine();
            }

            private static void PrintObject(BaseDataObject obj)
            {
                if (obj.Childs.Count > 0)
                {
                    Console.WriteLine(obj.Name + " >");

                    for (int i = 0; i < obj.Childs.Count; i++)
                        PrintObject(obj.Childs[i]);
                }
                else
                    Console.WriteLine(obj.Name + " : " + obj.Value);
            }
            

History

The code in the library is fully commented. This is version 1. I hope we can add
more and more features in the future.

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Categories: .NET Development